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1. Mission: The Drone Problem - in Player Features and Ideas Discussion [original thread]
The Drone Problem: 1. Situation: A) Drone Ship 1) In combat of a PVP/PVE Nature 2) Application of DPS 3) Destroy targets on grid B) Backup improbable, though potential to escalate to small gang 2. Mission: Who: Pod Pilots of new Eden What: A...
- by Maxemus Payne - at 2014.07.01 22:43:00
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2. Buff Arbitrator - in Player Features and Ideas Discussion [original thread]
I hope you're joking. Arbitrator is extremely versatile. It can do: Shield nano, Plate, Dual armor rep, setups pretty effectively. Don't use that setup you posted, probably the main reason you're getting results that are substandard. Anyways, kee...
- by Maxemus Payne - at 2014.05.20 04:51:00
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3. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
I got a better idea. Lets change the mechanics of the weapon systems instead. I recommend giving them a much higher rate of fire but only enough capacity to hold about...20 or so rounds. In addition to that we can institute a 40 second reload time...
- by Maxemus Payne - at 2014.05.09 00:41:00
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4. [Summer 2014] Recon Ships - in Player Features and Ideas Discussion [original thread]
The main thing I'm hoping for is that their speed will be boosted to be in line with the t1 hulls. I don't like the idea of being outran by a Thorax/Vexor/Arbitrator/ect in a nano Curse. Seems to me that even a plated Thorax is faster than my LG S...
- by Maxemus Payne - at 2014.04.19 21:45:00
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5. [Summer 2014] Recon Ships - in Player Features and Ideas Discussion [original thread]
I'm tracking. Just curious about the method to their madness. There must be an order of precedence or something that they're using...
- by Maxemus Payne - at 2014.04.19 02:18:00
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6. [Summer 2014] Recon Ships - in Player Features and Ideas Discussion [original thread]
Bump.
- by Maxemus Payne - at 2014.04.19 01:37:00
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7. EVE-based RTS with EVE integration - in Player Features and Ideas Discussion [original thread]
Eve RTS, yes. It shouldn't have any bearing over the Eve universe though IMO. Like mentioned in an earlier reply: http://www.moddb.com/mods/eve-rts exists for the very good HW2. I think it could be updated on, expanded, and end up being very...
- by Maxemus Payne - at 2014.04.10 18:26:00
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8. [MODULES] Energized Armor Layering Membrane - in Player Features and Ideas Discussion [original thread]
I always thought this module was geared towards Caps. I'm sure 15% on an armor hull will yield more HP than a 1600mm T2. That being said, an EANM would probably help more in general. I think I've only seen one person in my entire EvE career use one.
- by Maxemus Payne - at 2014.04.08 16:08:00
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9. [Summer 2014] Recon Ships - in Player Features and Ideas Discussion [original thread]
I would like to see the expected changes for recons please. They need serious help since the T1 cruiser changes. CCP?
- by Maxemus Payne - at 2014.04.08 15:48:00
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10. Deimos vs Ishtar - in Player Features and Ideas Discussion [original thread]
Try using a cap booster. They really do work.
- by Maxemus Payne - at 2014.03.24 18:20:00
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11. Cruising Lands 4 Solo/Small Gang PvP - in My EVE [original thread]
Wow. Excellent fights, ships, tactics, and a you clearly have balls in your low slots. Keep it up and keep the vids coming!!! If you're taking on recruits I would love to learn from your 1337ness
- by Maxemus Payne - at 2014.02.28 16:53:00
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12. Sticky:[Rubicon 1.3] Mobile Tractor Unit Meta Types - in Player Features and Ideas Discussion [original thread]
Stop screwing around with this crap and fix missiles.
- by Maxemus Payne - at 2014.02.27 21:05:00
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13. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hello I posted an update recently in the old rapid missile thread on this topic but I assume many of you haven't been watching that so I'm making a new thread for the time being with some updates for 1.1. The basic gist is tha...
- by Maxemus Payne - at 2014.01.25 07:27:00
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14. Sticky:[Rubicon 1.1] EW Strength Changes in Conjunction with Heat Iteration - in Player Features and Ideas Discussion [original thread]
CCP, I would ***** and complain about your unneeded changes, but I know it would be useless. You've already stopped listening to the users with the RLML nerfs... now you're changing more things that are not broken. Why not do something worth while...
- by Maxemus Payne - at 2014.01.22 23:48:00
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15. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
I am disposable wrote: Maxemus Payne wrote: [Caracal, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Nanofiber Internal Structure II Experimental 10MN Microwarpdrive I Small Capacitor Booster II, Navy...
- by Maxemus Payne - at 2014.01.08 01:42:00
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16. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Maxemus Payne wrote: That is to be expected indeed. I'm just trying to rationalize your HML fit with this comment: "Now you pesky missile spewing demons can stop being greedy and play the game." Assuming V skills, y...
- by Maxemus Payne - at 2014.01.06 21:19:00
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17. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Maxemus Payne wrote: Our Problems are now gone! 290DPS with my setup... 2058ms 8.2k shields and 24k EHP. What more could you ask for? Without rigors, flares or target painters your applied DPS against an AB target is...
- by Maxemus Payne - at 2014.01.06 20:17:00
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18. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
[Caracal, New Setup 1] Damage Control II Ballistic Control System II Ballistic Control System II Nanofiber Internal Structure II Experimental 10MN Microwarpdrive I Small Capacitor Booster II, Navy Cap Booster 400 Adaptive Invulnerability Field II...
- by Maxemus Payne - at 2014.01.06 19:54:00
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19. Sticky:This week in EVE #23 - Week 49/2013 - in EVE Information Portal [original thread]
[quote=CCP Phantom]" Announcing the New Eden Open II - Forum discussion The New Eden Open II, a cash prize tournament in tradition of the New Eden Open with a total prize pool of $25.000, will be held from February 1 to February 16, 2014. 32...
- by Maxemus Payne - at 2013.12.06 19:52:00
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20. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Confirmed- new RLMLs went from the most usable missile launcher platform to the least. Excellent work there CCP.
- by Maxemus Payne - at 2013.11.19 18:07:00
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